reverse engineering, tools, internals

I break systems
to understand them.

I build internal and external tools, analyze binaries, automate boring technical work, and maintain soda.lol while learning how complex software behaves under the hood.

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not just a portfolio.

This is built like a small visual system. Motion, depth, terminal-style storytelling, cursor reactions, particles, glass cards, and scroll-based reveals.

I started with curiosity, messing around with games and programs just to understand what was happening behind the screen.

Over time, that turned into reverse engineering, binary analysis, memory reading, automation, and building tools that make hidden systems easier to inspect.

My main focus is Roblox internals, soda.lol, dumpers, executors, update systems, and low-level tooling.

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public projects

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update cycles

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solo developer

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percent curiosity

> i
> love
> myself
> and
> kitsy

my projects.

Tools i made and use to keep my stuff running.

01

external exploit

External memory reading and control system, built around understanding how process data can be inspected from outside.

open project
02

fflags dumper

Automated extraction tool for Roblox flags, made to reduce repetitive update work and speed up inspection.

open project
03

external dumper

Structure extraction and analysis workflow for finding useful information across updates.

open project
04

cfg dumper

Control flow guardian analysis system for learning how execution paths are shaped internally.

open project

contact.

Want to reach me? Use email or Discord.

get in touch

Usually active around project work and updates.